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Lowengagementandzerocompetitiveincentiveinaperformancesystemnoonewantedtoopen.

Logistics Legends League· UX Case Study

Logistics Legends League - gamified performance platform shown across MacBook, iPad, and iPhone with avatar, badges, achievements, and battle pass UI

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User Roles

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Regions

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Contributors

A Gamified System Nobody Used

Logistics Legends League had avatars, XP, badges, and leaderboards - but it was all buried inside PowerBI dashboards and manually-maintained Excel sheets. Contributors had no reason to check their own data because the experience wasn't designed for them.

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contributors could name their own SLA score

6+ hrs/wk

per supervisor on manual game admin

7 regions

dependent on individual supervisor availability

“People perform differently when there is a milestone.”

Stakeholder interview - the guiding principle behind every design decision

Research to Redesign

01

Discover

8 interviews, 4 regions

Nobody knew their own score - engagement problem, not a UI problem

02

Define

Supervisor shadowing, 3 sites

The game layer cost supervisors 6+ hours/week in manual admin

03

Test

4-week A/B pilot

Individual leaderboards tripled daily check-ins vs. regional ones

04

Ship

Responsive web platform

Single app replaced PowerBI + Excel + manual email workflows

What I Changed and Why

Individual leaderboards over regional

Regional rankings let low performers hide behind the group score. Individual boards with regional identity kept intact tripled daily check-ins.

Visual overhaul to action-game UI

Same gamification building blocks, completely different experience. Users in initial testing called it the single biggest reason they wanted to come back.

Responsive across 3 devices

Desktop-only to fully responsive. The habit forms when the platform fits into the workflow - on breaks, on the floor, on the go.

Email notifications on every update

Custom LLL-themed emails with a direct link, sent every time data refreshes. Turned silent updates into an active pull mechanism.

The research behind the leaderboard decision

Social Loafing - When individual effort is hidden behind group scores, people naturally contribute less. (Karau & Williams)

The N-Effect - Motivation drops as the competitor pool grows. 200+ people on one board means nobody tries. (Garcia & Tor)

Real-World Proof - Kenco switched to individual leaderboards: 45% profit increase, 3x KPI improvement in 3 months.

From PowerBI to a Self-Service Platform

Before - the old PowerBI dashboard with cluttered layout, manual data entry, and no self-service access for contributors
Before

The Old Way

PowerBI dashboard. Built for reporting, manually maintained, nothing to draw contributors in.

After - the redesigned LLL web platform with gamified UI, avatar, badges, achievements, and self-service access
After

The New Platform

Responsive web platform. Self-service access across 3 devices, current stats and leaderboards on demand.

How the Experience Works

Home Page
Home Page - gamified landing page across MacBook, iPad, and iPhone showing dynamic avatar, performance metrics, and evolving backgrounds
Leaderboard
Leaderboard - regional rankings across MacBook, iPad, and iPhone showing top performers with regional emblems and color-coded standings
Email Notifications
Email Notifications - custom LLL-themed email with 'Your June stats are in!' headline and Check Progress CTA button

What Changed

3x

Daily Check-Ins

3 → 1

Tools Consolidated

~6 hrs/wk

Supervisor Effort Saved

34%

Email Click-Through

Zero

Regional Data Blackouts

10 days

First Feature Request

What I'd Push Further

Adaptive Mobile Experience

The current platform is responsive, not adaptive. If mobile turns out to be the primary access point, build a version designed for quick glances and one-hand navigation.

Shorter Data Refresh Cycles

Monthly updates are too slow for habit formation. Weekly or bi-weekly refreshes would tighten the feedback loop and make competition feel continuous.

Inline Performance Sparklines

Tiny trend lines beneath each stat card value - no labels, no axes. A visual nudge that tells you at a glance whether your SLA is climbing or dipping.